8/26/2023 0 Comments Download dirt 5 steamIt’s a simple example, but implemented well you’ll hear a song grow louder on your left as you approach, and then fade back down behind you as you race forward. Wearing headphones, the game uses positional audio to make music play from in-game speakers located around the sides of each track. While we’re on the technical side of things, there’s actually a decent use of PS5’s 3D audio tech in play here. As expected, on PS5 these loads are either eliminated or greatly reduced, which is ideal for a bright and breezy game like this. One issue we had with the PS4 game was constant load screens between events and even some of the menus. The game runs buttery smooth, too - we haven’t noticed any screen-tearing, so that seems to be resolved. There are still some odd graphical issues here and there, with occasional light sources flickering on and off, but it’s fairly minor, and sure to be patched out. While not as pronounced as other cross-gen enhancements, DIRT 5 certainly looks best on PS5, and after balancing out the HDR settings, its colourful presentation looks great on a 4K display. Having said that, it’s not a deal-breaker, and you can forgive this oversight for the game’s visual improvements. After the success of games like Astro’s Playroom and, more aptly, WRC 9, it’s disappointing. ![]() Your controller will simply buzz away, regardless of what’s happening on the track. For a game that allows you to drive on so many different surfaces, there’s no nuance to the force feedback at all. Sadly, haptic feedback takes a back seat in this case. On PS5, the DualSense’s adaptive triggers are put to good use the accelerator and brake pedals are represented nicely, becoming easier or harder to press depending on race conditions. Some races have noticeable difficulty spikes, but you’ll be enjoying yourself too much to really care. Slipping and sliding through the mud, over ice, or along gravel roads is seriously entertaining thanks to forgiving handling that lets you really throw cars around. Primarily, that means the racing itself, which remains super fun. Everything we liked about this game is either the same or better on Sony’s fancy new console. However, Codemasters has graced us with a PS5 version as well, and as you might expect, it’s the optimal way to play this arcadey off-road racer. We’ve already delivered our main verdict on DIRT 5 with the PlayStation 4 release, which you can read about through the link. It was particularly entertaining hearing the highly-recognisable voices of video game VO veterans Troy Baker and Nolan North regularly sniping at each other in the guise of two rival races. Hosted by Donut Media presenters James Pumphrey and Nolan Sykes, it’s a low-fi approach – no character models, no cutscenes – but even though the segments are entirely inessential I have to admit I bought into the silly back-and-forth and listened to every one of them. There’s even a light story woven throughout the career which unfolds exclusively in a series of in-game podcast snippets sprinkled between events as you progress. With Dirt Rally 2.0 competently overseeing that department nowadays, Dirt 5’s career mode is now an arcade-oriented mosaic of mostly pack racing events across tracks in 10 global locations, including New York, Arizona, China, Norway, Brazil, Greece, South Africa, Morocco, Italy, and Nepal. There are certainly differences in the way a custom-built buggy tackles terrain compared to, say, a rear-wheel drive retro rally car (and there are also some subtle variations in grip across the different surface types – especially ice) but overall it’s a bit more basic and I found the handling quickly tameable.Gone, too, is Dirt 4’s custom rally stage generator tool, and with it, any regular point-to-point rallying at all, actually. Built on the bones of Codemasters Cheshire’s Onrush, Dirt 5 actually doesn’t feel anything like its direct predecessor, ditching its two-pronged “simulation” versus “gamer” approach to handling options for a single, easy-to-grasp driving model. Ironically enough, one key game Dirt 5 roundly ignores is Dirt 4. ![]() This cocktail of influences combines for a well-executed racer, albeit one that seems content to iterate rather than innovate. There’s even a touch of Trackmania’s custom track builder and some subtle hints of SEGA Rally Revo, RalliSport Challenge, and Gravel to boot. There’s a heavy handful of Dirt 2’s brashness, a dash of Dirt 3’s gymkhana mode, and a limited sprinkle of MotorStorm’s rough-and-ready brand of fender bending (Dirt 5 even features racing in Monument Valley, the location of the original MotorStorm). That said, Driveclub is far from the single influence on Dirt 5. This game handles night lighting and extreme weather with particular panache. Like Driveclub, Dirt 5 is a mix of doorhandle-to-doorhandle arcade pack racing and bleeding-edge visuals.
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